[Mono-devel-list] Serializing widgets with C#
Alfredo Jose Muela Romero
aioros at ono.com
Mon Aug 1 02:57:00 EDT 2005
El Sun, 31 Jul 2005 17:48:21 -0700
Rafael Ferreira <lists at ophion.org> escribió:
> Crazy question but can you explain to me why would you want to do
The point is that I'm developing a program in which the GUI is
generated dinamically (i.e. widgets come and go with the user
interaction) so one of my business classes contains an array of
Gtk.Widgets (the ones which are added to the interface). So, somehow, I
need to keep this info for the next restarting of the program (in order
to keep the interface as the user wanted before stopping the program).
At this point the choices were:
1) Back-up the object at a OODB
2) Back-up the data at tables in a RDB
3) Make a config file where I put the needed info to reconstruct the
objects (with the widgets) at starting time
4) Serialize the objects before stopping the program and deserialize
them at starting.
And, well, you know my choice.
Any suggestions and/or advices will be welcomed.
> - raf
> On Sun, 2005-07-31 at 19:46 +0200, Alfredo Jose Muela Romero wrote:
> > Hi everybody,
> > I'm new to this list, I have look up the answer to my question
> > trough
> > the list's files but I haven't found it so I'll make it: how can I
> > make it to serialize an object which contains an array of
> > Gtk.Widgets since for serializing I need to mark the classes with
> > [Serializable]? In other words, how can I serialize an object with
> > 3rd party objects whithin?
> > Thanks in advance,
> > Alfredo.
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