[Mono-devel-list] Serializing widgets with C#
monoman at gmail.com
Mon Aug 1 14:16:20 EDT 2005
On 8/1/05, Alfredo Jose Muela Romero <aioros at ono.com> wrote:
> By the way, why do you think it is a bad idea (if it could have been
> done) this solution?
Because the tree would be much bigger than needed and you would need
to recreate links with the GUI infrastructure. It costs less to
recreate as needed.
> > I suggest you look into Monodevelop's settings code to get a sense of
> > how MD is persisting the user UI preferences and reconfiguring it at
> > start up.
> Ok, I'm on my way (downloading the source code).
MonoDevelop uses Glade-files (xml files generated by the Glade-2 GUI
designer) that are loaded (recreating the needed widgets) by Glade#
(that currently just wraps libglade) to define its basic UI.
The user customizations are saved in xml configurations files specific
to MonoDevelop, and reapplied after the basic UI is reconstructed.
> > my 2 cents,
> Forgive my ignorance and my curiosity... what does "my 2 cents" means?
It means that is just a personal commentary/opinion on the subject.
I'm not sure about the origin of the expression, but it tries to
convey that it is an "easy" (not time-costly) thought that is being
> Thank you so much,
Rafael "Monoman" Teixeira
I'm trying to become a "Rosh Gadol" before my own eyes.
See http://www.joelonsoftware.com/items/2004/12/06.html for enlightment.
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