[Mono-devel-list] using GLX with C#
brunet at ocre.cea.fr
Thu Jun 9 10:54:25 EDT 2005
I've made a sublayer that embed several Mono in several pthread to
run C# SPMD program over NUMA. I 've not made yet the communication lib
(I just use pipe now to communicate between different Mono).
To illustrate my work I need a scientific computation program (I have
it) and a graphic porgram... that's where is the pb...
I know TAO framework, which is good, but I can't use GLUT to draw openGL
primitives from different threads, I need GLX to get rendering context
and device context to allow my several Mono (which are in different
pthread) draw openGL in a same window.
So my question is, is there anybody knows how to use GLX functions in a
C# program ???
Thanks a lot, Pierre.
More information about the Mono-devel-list