[Mono-dev] GDI+ and GetNearestColor
Miguel de Icaza
miguel at ximian.com
Mon Mar 6 14:58:45 EST 2006
> the same color in this function it receives (in the argb pointer), I
> haven't seen any issues I from my testing. I don't think we can
> implement this to easy like Win32 can.
The patch is right; The underlying engine that we use (Cairo) is still
coping with RGB colors and it performs any dithering at a later stage.
There is not much we can do here.
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