[Mono-dev] slow mono_runtime_invoke
gr at grrrr.org
Fri Mar 10 09:17:25 EST 2006
i'd like to use mono inside a realtime system, which means that i need
to make the native->managed transition as cheap as possible.
Since mono_runtime_invoke is very slow, i'd like to ask whether there
are strategies to speed this up.
In the API i saw the mono_compile_method function, which is obviously
used by jit_invoke, but due to sparse documentation many things unclear
When i compile a MonoMethod pointing to a method function without
arguments, like in
void virtual myfun()
which arguments will the function pointer returned from
mono_compile_method take then?
MonoObject *exception; funptr(this,NULL,&exception);
Any pointers to understandable parts of the mono source welcome!
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