[Mono-dev] Problem with Console.In.Peek() [hungs]
manfred.braun at manfbraun.de
Fri May 5 18:59:57 EDT 2006
I am new on the road to make some things on my Unix box [which is NetBSD 3.0/i386] and I started using some simple console programs. My problem is, that the method "Console.In.Peek()" hungs, if no input stream is provided and I just execute the application. If I pipe over like "echo 'a' | mono ct.exe"
everything is like expected, even, if I provide an empty file. The simple proggi is at the end.
I think there are several different problems ;-)
It looks like the code is relatively strong copied over from MS/.Net, which has the same bug [I am just requiring support from them]. The background is also complicated:MS has another concept for consoles like unix. So no wonder, that MS has the Console.In/Out implemented as TextReader and not as some stream [which would have a property like "EndOfStream"] and there is no way to make a connection between that, what the console is and a device, like the keyboard and or the screen/terminal. MS has also not implemented the events which are associates with real Win32 programs [for <ctrl-C> for example]. The console class is not properly isolated from the underlying OS. Does Mono implement the usual signals for processes so far?
Would be great to hear some informations about this.
=== +++ codesnippet +++ ===
public class CT
public static void Main()
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