[Mono-dev] Porting runtime - where to start?
lcid-fire at gmx.net
Fri Mar 30 16:50:03 EDT 2007
Miguel de Icaza wrote:
>> I'm trying to port the mono runtime to a device called a Wii.
>> Although it has a PowerPC based CPU, I think getting it running with
>> the interpreter first would be the best approach rather than
>> attempting to patch up the existing PowerPC JIT, but I can not seem to
>> find any documentation that would describe how to begin fixing up the
>> build system so that I can compile it with the Wii's build tools
>> (which are not gcc based).
>> Any ideas on where to start?
> I strongly suggest that you go directly to the JIT.
> Because the difficulty in porting Mono to the Wii will be the OS, not
> the CPU.
Besides it is probably more reasonable to get linux running on the wii
(and somewhere on the road also mono) than just try to figure out the os
stuff Nintendo was brewing...
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