[Mono-dev] Mono for Symbian
andreas.faerber at web.de
Thu May 24 16:02:20 EDT 2007
> A while ago, Andreas, you were saying you tried to get HelloWorld app
> worked on emulator.
> What happened with this project? Is it possible to look at it?
What I did was a simple, incomplete interpreter as a one-week hack,
as described in a post. I used the regular Windows-based toolchain,
and especially I built the test runtime against the console library,
so it did not run on a device yet.
It was a proof of concept for three things:
a) Having something CLI on Symbian at all.
b) Using the Symbian C++ API.
c) Minimizing the memory footprint.
Given that smartphones do not have a harddrive, I tried accessing the
assembly metadata directly via file offsets into the PE executable
instead of duplicating the data in memory like Mono will do. It
worked, but for porting *Mono* this is not really helpful as is.
More information about the Mono-devel-list