[Mono-dev] Mono for Symbian

Andreas Färber andreas.faerber at web.de
Thu May 24 16:02:20 EDT 2007


> A while ago, Andreas, you were saying you tried to get HelloWorld app
> worked on emulator.
> What happened with this project? Is it possible to look at it?

What I did was a simple, incomplete interpreter as a one-week hack,  
as described in a post. I used the regular Windows-based toolchain,  
and especially I built the test runtime against the console library,  
so it did not run on a device yet.

It was a proof of concept for three things:
a) Having something CLI on Symbian at all.
b) Using the Symbian C++ API.
c) Minimizing the memory footprint.

Given that smartphones do not have a harddrive, I tried accessing the  
assembly metadata directly via file offsets into the PE executable  
instead of duplicating the data in memory like Mono will do. It  
worked, but for porting *Mono* this is not really helpful as is.


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