[Mono-dev] Mono 2.0 Preview 1 is out!!
Miguel de Icaza
miguel at novell.com
Wed Aug 20 15:32:23 EDT 2008
> Compare next screenshots:
> 1) Screenshot from .NET:
> 2) Screenshot from Mono:
> It is clear that most of this problems are SWF implementation bugs?
> isn't it?
Ah, this is very interesting. You are running Paint.NET on Windows
with Mono. This is fascinating, because it never occurred to me.
I started on a different direction, since Paint.NET contained a lot of
calls to Win32, I started porting the code to Linux and replacing the
SystemLayer.dll code with code that worked on Unix.
The idea that was discussed that we would provide our own
'SystemLayer.dll' replacement, something that end users could swap out
for, but your attempt illustrates some of the limitations that our
implementation has on Windows.
Do you think you could distill some simple programs and test cases for
the team to look at?
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