[Mono-dev] Embedded Mono question
luisvill at bungie.com
Mon May 5 17:08:42 EDT 2008
I have been thinking of a theoretical case for using Mono as an embedded scripting platform, where the majority of the application would be developed in C/C++ and for extensibility it would use Mono for scripting.
Imagine a situation where I have a rich C++ class library, and would like to expose some of that to managed code. In the Windows World I would end up using C++\CLI for wrapping the parts I care about.
How can achieve the same with Mono?
After looking at the documentation for embedding it seems to me that you can expose C functions to Mono (via DllImport(Internal) or internal calls), but it is unclear to me how to expose classes.
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