[Mono-dev] Ideas for Mono on Windows
lucas at mach8.nl
Thu Nov 13 04:14:36 EST 2008
Atsushi Eno wrote:
> Classlib hackers who uses Visual Studio: how do you do those tasks?
I'm no classlib hacker, but do use Visual Studio for my game project
that is running ontop of mono.
We currently use scons as our build software, and have
"visualstudiosolution" as a seperate target.
the scons script will basically scan trough my project's filesystem in a
way I have told it to, and look
for all .cs files. It then creates .csproj's for each assembly, and a
.sln file containing all those projects.
Creating those files is as simple as taking a template .csproj file
prepared by me, and adding a line for each .cs file.
When you do an svn-update you just have to regenerate your visualstudio
solution, which takes about a second.
When you add new files yourself trough visual studio, you don't need to
I might not have a helicopter view of the problems with building mono,
but at least this works great for our project.
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