[Mono-dev] What is the state of mono interpreter ?
aras at unity3d.com
Sat Sep 27 01:56:48 EDT 2008
> Whatever you might be thinking I can't see why not using mono JIT would be
On some platforms you can't generate _any_ executable code at runtime.
So there one needs either the interpreter, or full AOT. Some platform
examples: iPhone, Xbox360, (maybe) PS3.
More information about the Mono-devel-list