[Mono-dev] softdebugger integration
lucas at lucasmeijer.com
Wed Dec 30 11:10:32 EST 2009
With the help of kangaroo, I've gotten a very long way integrating the
softdebugger. I can set breakpoints, have our embedded mono break on the
breakpoints. I'm stuck now in the situation where embedded mono hits a
breakpoint, tells monodevelop about it. Monodevelop then wants
information from mono, such as the stacktrace, and later the stacktraces
of all threads. Monodevelop asks for this information. Embedded mono
sends it back, and at this point monodevelop seems stuck.
my debugger log ends with this:
[000034CC] Sent event TYPE_LOAD, suspend=2.
[dbg] Received command TYPE(1), id=1049.
[dbg] Received command TYPE(6), id=1050.
[dbg] Received command VM(4), id=1051.
 Resuming vm...
[000034CC] Breakpoint hit, method=OnEnable, offset=0x12.
[000034CC] Suspending vm...
[000034CC] Interrupting 00002C2C...
[000034CC] Interrupting 000000DC...
[000034CC] Sent event BREAKPOINT, suspend=2.
[dbg] Received command OBJECT_REF(5), id=1052.
[dbg] Received command OBJECT_REF(1), id=1053.
[dbg] Received command VM(2), id=1054.
[dbg] Received command OBJECT_REF(5), id=1055.
[dbg] Received command OBJECT_REF(1), id=1056.
[dbg] Received command THREAD(2), id=1057.
[dbg] Received command THREAD(2), id=1058.
I singlestepped trough mono to see that those last 7 requests were met,
and okay looking response packets were sent to monodevelop.
At this point monodevelop just freezes for me. I'm pretty sure it's
stuck in the GetBackTrace() method. It's hard to tell though, as I
managed to have VisualStudio break all threads and inspect what's going
on once, all the other tries visualstudio actually crashes with a gdi+
I'm hoping this gives someone a hunch on what might be the problem.
Unfortunattely I can't yet singlestep trough Mono.Debugger.Soft, as I
can't really succesfully build the classlibs on windows yet.
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