[Mono-dev] Embedded API - pinning objects
steve at mcneel.com
Mon Jun 29 12:27:51 EDT 2009
I've just started playing with embedding mono in a C++ app so I'll probably
have plenty more questions.
I'm a little confused about the "lifetime" of a MonoObject*. Say I create a
MonoObject with the following code
MonoObject* mobj = mono_object_new(domain, mclass);
Is mobj "pinned" in memory and if so what can I call to release the object?
Do I need to immediately call mono_gchandle_new on mobj so the pointer stays
valid while I use it?
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