[Mono-dev] Mono Debugger and Mono 2.4
jonas at unity3d.com
Mon May 4 04:46:46 EDT 2009
Since we will be using Mono 2.4 in future Unity releases, that means I
need to backport my debugger changes to 2.4. I just want to make sure
that there are no stepping stones when doing that - are there any
major changes done to the debugger since then I should be aware of?
Also, I'm still looking for any suggestions on how to get the mono
debugger to work with a native application invoking mono from a dll.
What's the status, should that work at the moment? If not, what needs
to be done to make it work?
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