[Mono-dev] Mono Debugger and Mono 2.4

jonas echterhoff jonas at unity3d.com
Mon May 4 04:46:46 EDT 2009

Since we will be using Mono 2.4 in future Unity releases, that means I  
need to backport my debugger changes to 2.4. I just want to make sure  
that there are no stepping stones when doing that - are there any  
major changes done to the debugger since then I should be aware of?

Also, I'm still looking for any suggestions on how to get the mono  
debugger to work with a native application invoking mono from a dll.  
What's the status, should that work at the moment? If not, what needs  
to be done to make it work?


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