[Mono-dev] Building Mono Develop on OS X
jonas at unity3d.com
Fri May 15 14:34:58 EDT 2009
When I just try ./configure --profile=mac after installing the
framework, I get:
./configure: line 2697: syntax error near unexpected token
./configure: line 2697:
$MONO_REQUIRED_VERSION, has_mono=true, has_mono=false)'
When I use --prefix to specifiy my mono installation I build from svn
(which I ultimately want, since that's the only place where I have my
debugger code), I get further then that, but then I'm missing all the
requirements (need to build mono-addins, which requires GTK#, which
requires pango, etc...)
On May 15, 2009, at 8:17 PM, Miguel de Icaza wrote:
> Hello Jonas,
>> I want to try to get the mono debugger integration work with Mono-
>> Develop on Mac OS X. Now I'm stuck trying to build mono-develop from
>> svn, because of all the involved dependencies. What is the easiest
>> to get bootstrapped with this? Is there a package manager which can
>> install the requirements for me? Or something which gives me the
>> package? When I install the mono framework, that has most or all of
>> what is needed, any way to compile against that?
> That should have everything you need. I know that this is all I
> had myself.
> Could you paste the error messages that you are getting?
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