[Mono-dev] Hi, I'm new here.
revanthedarth at gmail.com
Sun Nov 20 18:02:50 EST 2011
Mono is mostly used in two ways:
1- Embedding c# code and using c# as a script language. There are a few
games that did this and the number will increase in time since c# is
much more suitable for scripting than python or lua.
2- Running c# codes in non-windows platforms.
On 21.11.2011 00:57, Stifu wrote:
> Mono is a framework, which includes compiler and runtime.
> It's a reimplementation of the .NET framework.
> How you use it depends on your goals.
> DeltaAccel wrote:
>> So, what's mono? Is it a compiler or a bunch of DLL I can attach to Visual
>> C#? I'm new at this :P
> View this message in context: http://mono.1490590.n4.nabble.com/Hi-I-m-new-here-tp4088624p4089891.html
> Sent from the Mono - Dev mailing list archive at Nabble.com.
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