[Mono-dev] Random deadlocks when spawning via new Process
gerber.matthew at gmail.com
Sat Aug 10 06:33:28 UTC 2013
> That isn't the Process class code, on the frame #3 you can see that the
> thread received a signal, that is SGen trying to stop the world to perform
> Maybe the deadlock is related to the GC itself as you can be putting it at
> pressure by spawning many process.
Thanks for the response. Any ideas about how I might prevent the deadlocks?
View this message in context: http://mono.1490590.n4.nabble.com/Random-deadlocks-when-spawning-via-new-Process-tp4660495p4660498.html
Sent from the Mono - Dev mailing list archive at Nabble.com.
More information about the Mono-devel-list