[Mono-dev] how to build mono 3.0.x on windows (64 bit)?
joncham at gmail.com
Sat Jan 5 17:07:09 UTC 2013
The easiest way is to just build a 32-bit version of mono, and then build
only the runtime in Visual Studio using msvc/mono.sln. You then need to
copy the produced mono.exe and mono.dll into the 32-bit install you built.
The solution and projects are usually kept up to date.
Depending on what you are using mono for you could even build mono on
Linux/OSX, copy over the install directory, and then just build runtime on
Windows. The wrapper scripts (that wrap compilers, etc.) would be
incorrect, but you may not need all of that depending on your use case
(just embedding runtime for example).
On Sat, Jan 5, 2013 at 1:00 AM, Gelin Yan <dynamicgl at gmail.com> wrote:
> the question is as subject. I have searched on google a bit but got
> nothing. The building instructions on mono website seems a little bit
> outdated. It require cygwin which is not 64 bit version. Other articles
> only talk about 32bit. Thanks.
> gelin yan
> Mono-devel-list mailing list
> Mono-devel-list at lists.ximian.com
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