[Mono-dev] Mono for Windows test build
alex.koeplinger at outlook.com
Mon Dec 1 19:41:05 UTC 2014
Hey Jo, I tried it and it installed fine for me.
However, the version is currently set to 3.12.1 in https://github.com/directhex/newbuilder/blob/master/resources/build.bat and https://github.com/directhex/newbuilder/blob/master/resources/bat/setmonopath.bat, I guess we should change that to 3.12.0.
Btw. build.bat could be integrated into the bash files quite easily I think (for consistency), it just invokes msbuild.
The BCL assemblies are taken from the 3.10 MDK installer as far as I can see?
> Date: Mon, 1 Dec 2014 17:44:51 +0000
> From: directhex at apebox.org
> To: mono-devel-list at lists.ximian.com
> Subject: [Mono-dev] Mono for Windows test build
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> Hi everyone
> Following on from lots of recent discussion, I've got the first test
> build of Mono for Windows which I'd describe as "usable".
> This is based on the mono-3.12.0-branch branch on github.
> Please report success or failure with it, as I'm not a Windows expert.
> Especially interested in success/failure from Windows embedders.
> I'll get the scripts involved in building this stuff (so you can try
> it locally, developery types) added to github.com/mono/release.git by
> the end of tomorrow.
> == Headlines ==
> * Runtime compiled with Microsoft Visual Studio 2013, for extra speed
> * SGen by default
> * Includes Gtk#, F#, IronPython, Boo, IronRuby (as per Mono MDK for Mac)
> * .lib files for libmono (Boehm) and libmonosgen (SGen)
> * Installs side-by-side with old 3.2.3 installer
> == Known Issues ==
> * No policy files for Gtk# (but who has Gtk#2.10 apps these days?)
> * Works from cmd.exe or Cygwin, but not MSYS
> * FSharp does not run from cmd.exe, fails with a timezone error (works
> in Cygwin)
> * Xamarin Studio does not run from cmd.exe with "mono
> XamarinStudio.exe" (works in Cygwin)
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