[Mono-dev] Runtime IL Injection
bperry.volatile at gmail.com
Tue Jul 1 02:39:14 UTC 2014
I hate just linking to stack overflow :) but
On Mon, Jun 30, 2014 at 9:20 PM, Brandon Perry <bperry.volatile at gmail.com>
> I think the correct solution is to make the on-disk check pass even if you
> modify the binary. Maybe a detour for the file access winapi.
> On Mon, Jun 30, 2014 at 9:07 PM, Alex Rønne Petersen <alex at alexrp.com>
>> We do not currently have any functionality that allows you to do this.
>> On Tue, Jul 1, 2014 at 3:46 AM, Drew Crawford <drew at sealedabstract.com>
>> > Hello folks,
>> > I've got a rather large program that I don't have source to. I believe
>> it runs Mono 3.5.
>> > I'm trying to modify the behavior of this program; specifically, I'm
>> trying to replace one of its classes. Normally this would be a pretty
>> straightforward Mono.Cecil operation, but it turns out the program verifies
>> its on-disk representation at startup in a way that is difficult to defeat.
>> > I can, however, convince the program to load an arbitrary managed DLL,
>> so this has got me thinking about the possibility of doing run-time
>> manipulation and code injection of the process using the DLL as an
>> entrypoint. I have seen some code samples of this online for .NET but I
>> can't seem to find anyone doing this for Mono.
>> > Can anyone point me in the right direction?
>> > Drew
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