[Mono-dev] Building mono on Windows issues.
mmihajlovic at gmail.com
Thu Oct 16 13:54:02 UTC 2014
Contributions are one thing, but there should be a windows build system
implemented and running - even continuous integration running for each
commit. I'm pretty sure there's a Jenkins set up for the linux/mac builds
but non for Windows? Why?
On 16 October 2014 15:45, Edward Ned Harvey (mono) <
edward.harvey.mono at clevertrove.com> wrote:
> > From: mono-devel-list-bounces at lists.ximian.com [mailto:mono-devel-list-
> > bounces at lists.ximian.com] On Behalf Of Bryan Crotaz
> > Basically if we could persuade Xamarin to get mono building on Windows
> > VS users able to debug Mono, suddenly there would be a lot more
> > developers able to contribute without having to learn a whole new stack
> > first.
> As discussed previously on this list in other threads, the barrier to
> contribution to the mono code base is not a lack of developers - there are
> plenty of people willing and able to work with XS or MD on mac and linux.
> The problem is bottleneck of Xam employees to review and test code
> submissions. There is already a huge backlog of pull requests; they just
> don't have enough human resource to handle it. The community isn't pouring
> forth with experienced volunteer maintainers to step into that role
> either. And it takes quite an investment to get all the build & test VM's
> up to run a full fledged test environment anyway, which is necessary to
> pass before pull requests can be accepted.
> Hopefully this can improve someday. For now, community contribution is
> Mono-devel-list mailing list
> Mono-devel-list at lists.ximian.com
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