[Mono-dev] Compiling 64-bit windows mono-2.0 library with Visual Studio
direct3dtutorials at gmail.com
Tue Oct 6 05:49:27 UTC 2015
I am currently trying to integrate mono into a project that I've built
completely 64 bit.
Currently on Windows there seems to be only 32 bit versions of Mono and
no easy way to build a 64 bit version.
Has anyone successfully built a 64 bit version using Visual Studio
2010-2015 (I am currently using 2015) ?
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