[Mono-dev] signal issue? crash when debugger attached and web request fails

Jonathan Mitchell lists at mugginsoft.com
Mon Feb 20 16:00:04 UTC 2017

I embed Mono in my Obj-C app and develop in X-code on Mac OS

If a managed web request is made and fails (due to a lack of network access) while LLDB is attached the Mono runtime crashes.
Without the debugger attached things seem to be okay.
So I presume that LLDB is intercepting a signal generated by the runtime when the underlying socket(?) request times out.

Is that so?
And where in the Mono source should I be looking to get a better understanding of what is happening here?



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