[Mono-ue] Plugin order
gorandomstudios at gmail.com
Mon Dec 1 18:23:16 UTC 2014
Hi it's me again,
Since I haven't found a solution to my patching problem, I am starting all
over again. So my question is, just for clearance purposes, do I copy-paste
the mono for unreal plugin before or after I have 'generateprojectfiles'
and build the engine in visual studio?
Thnx in advance!!
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