[Mono-ue] Commercial license
Miguel de Icaza
miguel at xamarin.com
Sat Nov 8 14:44:38 UTC 2014
Couple of updates.
Since you are a student, you can get commercial licenses to Xamarin for
free (we just announced this):
That said, you do not need to actually go through the process of getting
the license until you decide to ship (or when we officially launch Mono for
Unreal Engine as a supported product).
On Mon, Nov 3, 2014 at 4:35 AM, <stefan at lumberjackgames.net> wrote:
> Hey Mono,
> I'm part of a group of 15 students who are currently planning to develop a
> game in Unreal.
> However we are being discouraged by school to use c++, so we looked into
> Mono for Unreal.
> The only thing we don't really understand is the Commercial License.
> We've read that a Commercial License is needed, which is avaiable via
> Xamarin paid packages.
> However there is also a starter editor which is free.
> Is this starter edition also usable for Commerical use?
> Mono-ue mailing list
> Mono-ue at lists.ximian.com
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