[Mono-ue] Building Mono-UE

M S stick100 at hotmail.com
Wed Nov 19 06:10:34 UTC 2014

Nevermind I still have the same issue, what was happening when using the UE Frontend was that it was repacakaging old builds (my updates were not occurring and I saw the build date was from days ago).  When I forced the Frontend to do a full rebuild I got the same error messages as I do in the editor.  The log is pretty long I've attached it as a text file.  Any assistance would be appreciated.  I'm interested in using UE-Mono but not being able to use a game outside of the editor is kind of a deal breaker.

From: stick100 at hotmail.com
To: mono-ue at lists.ximian.com
Date: Tue, 18 Nov 2014 23:26:51 -0600
Subject: [Mono-ue] Building Mono-UE

FYI I was having tremedous problems building in the editor.  I tried the Unreal Front end (that I had previously built) and it worked.  Also the Front End/Editor will not build a project that doesn't have an Xamarin in it yet.  To get a project to build (with your special Xamarin for Unreal patched Unreal) you'll have to first add at least one Xamarin class to the project. 		 	   		  

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