[Mono-ue] Build Preview 4 with 4.4 on Mac

Ryan Burnham nitro52 at iinet.net.au
Tue Jan 6 12:45:58 UTC 2015

Not sure if this helps but I had issues running the patches in the github
tool's git shell. Something probably wasn't setup right. However I ran them
through the standard Git bash installed with git for windows and this

Date: Mon, 5 Jan 2015 14:27:32 -0800
From: William Mansfield <wmansfield at codeable.net>
To: mono-ue at lists.ximian.com
Subject: [Mono-ue] Build Preview 4 with 4.4 on Mac
	<CAAc0vLuW_=wH-Ag=JSjT-Vq7bem4FkADsztro5HF8x4b24imdA at mail.gmail.com>
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I have downloaded and successfully built 4.4 on my machine.
I then copy over the preview files.
When I attempt to run the patch, I get the following:

Williams-MacBook-Pro:UnrealEngine william$ git am
Applying: Script integration UObject helpers
error: patch failed:
error: Engine/Source/Runtime/CoreUObject/Private/UObject/Class.cpp: patch
does not apply
error: patch failed:
Engine/Source/Runtime/CoreUObject/Private/UObject/UObjectGlobals.cpp: patch
does not apply
error: patch failed:
error: Engine/Source/Runtime/CoreUObject/Public/UObject/Class.h: patch does
not apply
error: patch failed:
error: Engine/Source/Runtime/CoreUObject/Public/UObject/UObjectGlobals.h:
patch does not apply
Patch failed at 0001 Script integration UObject helpers The copy of the
patch that failed is found in:
When you have resolved this problem, run "git am --continue".
If you prefer to skip this patch, run "git am --skip" instead.
To restore the original branch and stop patching, run "git am --abort".

Does the 4.4 branch already have some of these patches?
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