[Mono-ue] Future of Mono for Unreal Engine

Ryan Burnham nitro52 at iinet.net.au
Wed May 20 22:54:43 UTC 2015

That's a shame to hear. Have you spoken with the unreal team about this issue? I know there latest survey had questions about c# / unity experience so maybe its on there mind.  

-----Original Message-----
From: "Miguel de Icaza" <miguel at xamarin.com>
Sent: ‎21/‎05/‎2015 3:03 AM
To: "mono-ue at lists.ximian.com" <mono-ue at lists.ximian.com>
Subject: [Mono-ue] Future of Mono for Unreal Engine


As you guys have noticed, the experience to setup Mono with Unreal Engine
is not very pleasant.   It involves compiling code from source, it involves
a specific version of Unreal and has a very long and tedious installation

The Unreal EULA is hostile to third party vendors and prevents us from
creating the kind of integrated experience that we would like to have.

Based on the above, we do not anticipate that we will continue to develop
the bindings of Mono for Unreal Engine at this point.

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